They made a deal with Chips and Technologies to be their world wide distribution partner of high-end graphics. Mon Dec 31, 8: However complexity of modern graphics pipeline was a new challenge for Intel and rather than trying to do everything on its own a coalition was formed. Although AGP did indeed improve performance of moving geometry, this was wiped away by the growing use of textures, which were much larger. One of the most notable features of the StarFighter AGP has nothing to do with the speed of the chipset, or the construction of the card, rather the first class software bundle Real3D provides with this card.

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Project Auburn should change that- in fact, it should have been the unique feature to trump the rest. Runs Quake3 like a one legged dog, but playable at some low settings. Flying Fox Gerbil God.

Who knows how much the i would fail if Intel did not bundle the chips at awfully low prices with other products in Asia?

Desktop – i5 K 4. Mon Jun 29, 4: A number of companies had cards j740 introduce on o740 day.

i740 in XP

Any chance that Intel will try again with discrete GPUs? But getting a taste of the technology is easy, since i was integrated into the i and following chipsets and served Intel’s platform for four years.


Shortly thereafter, the Voodoo Banshee came out – which was basically a Voodoo 2 without the need for a separate 2D card. Retrieved November 11, And I don’t imagine Quake 3 Arena would have run so well on the i – but ran fine for many an wnd on the Banshee.

A Voodoo 2 card can easily generate in excess of twice as much heat in the same system. That means support for Starfighter PCI lasted only half a year.

Intel Real3D i Starfighter review

The i processor itself remains hidden by the massive heatsink on the StarFighter, during normal operation the heatsink is warm to the touch, however it is nothing you should worry about. I was thrilled as I could then play Nintendo 64 games emulated with glide. Thu Jan 03, 9: Probably similar to when they did the Voodoo3 for 2k – 2D driver only, but that’s just i704 hypothesis.

Not that many were sold and nowadays are valued by collectors. End of discrete story The Intel was expected to take large chunk of j740 share, but instead struggled on mature markets. I remember John Carmack’s.

July Learn how and when to remove this template message. I run into that card every once in a while Wed Jul 01, 1: It was a flop because i74 gamer would buy one due to its poor performance and wasn’t on the market for long.


While only 16 bit textures and 3d framebuffer is available, high internal precision usually delivers nice colors and subtle dithering. What more, I’ve found the compatibility is quite low, and older games with enforced AA usually end up unrecognizable. Experience There is one more feature to cover, behold:.

But theirs no harm in sussing it out. A unique characteristic, which set the AGP version of the card apart from other similar devices on the market, was the use of on-board memory exclusively for the display frame bufferwith all textures being kept in the computer system’s main RAM. Chips and Technologies adopted embedded memory early and succeeded in notebook market. When i AGP failed to reach high end expectations some reviewers blamed the AGP texturing for slowing down actually powerful accelerator.

Check it out NTCompatible. Only trouble is with Falcon 4.

Post Your Comment Please log in or sign up to comment. Riva produces some very fugly rendering, but for it was the only chip that touched 3dfx.